Temperament
Summary of Project
Temperament is a rhythm game developed in Unity. Players step into the role of Laura, a struggling therapist who receives aid from a mysterious entity. With the power of music, Laura connects with her patients, guiding both herself and others through a journey of healing.
Key Contributions
Dialogue System Implementation
Designed and implemented a scalable, flexible dialogue system using Unity and C#
Developed a central script to manage speaker transitions, character animations, and dynamic text effects such as typewriter-style appearance
Enabled easy content modification by reading dialogue, sound effects, character sprites, and fonts from asset files, supporting future expansions and narrative adjustments




Rough Draft
Final
Dialogue Debugging and Refinement
Resolved issues with blurry dialogue display on 16:9 screens, improving legibility across devices
Simplified the animation controller to better sync character expressions with dialogue pacing and reduce implementation complexity
Performed incremental fixes to dialogue flow and UI responsiveness based on playtesting and teammate feedback